Monday, April 11, 2011

Church

The Church is where my architectural styles started to develop.  I based my design on many other Minecraft churches I found on the forums.  I did however add my own spin on things.  I left half block open spaces in the roof and added glowstone in the ceiling to light everything up.  

With the texture pack I'm using (customized Painterly Pack), I added paintings that look like architectural details.


Row Houses

This section of the city is filled with mainly houses with a couple of shops and a Church.  All of the houses are fully furnished with a sewer system.
The architecture style still hasn't evolved much from the beginning, but this is where I put the level on a server and abused the /give command.  No more mining from this point on.   

Tuesday, April 5, 2011

Beach Community


Over looking the Beach Community with the Farm in the background.
The next area of expansion is the Beach Community.  This area includes a motel with a restaurant and convenience store, a high-rise apartment building, docks, and several beach shops.
Motel on upper two floors with convenience store on left and restaurant on right.
High-rise exterior
Interiors of typical high-rise apartment
The Docks
The beach shops with umbrellas.  Unfinished tower in the background.
Next time on Dee does Minecraft:  Row Houses section of the City







Monday, April 4, 2011

Spawn Point and Farm

We begin our tour at the beginning, the spawn point.  I added the lights and the supply hut a while into construction.
I began this world in Single-player Alpha, without the use of cheats or inventory editors.
The Farm began with a small house and a mine behind it.  The supply shed and barn followed after.



First Post

This blog will mainly focus on a single world I have been working on for a couple of months.  I think its ready to show the world.

WELCOME TO DEEVILLE!